Hi

My name is Miguel Ángel, and this is BANCALET, my solodev Unity game that I did as a end-of-degree project.

CONTROLS:

   - MOUSE: Select the elements in the game world or in the interface to interact with them. Elements in the scene will change its color to red if they are selected.

      - Left-click: Activates the item action, acording to the selected slot in the items bar and the selected element.

      - Right-clicks: Activates the contextual action, acording to the selected element in the game world.

      - Mouse wheel: Selects the next or previous slot in the items bar.

   - MOVEMENT:

      - W: Move forward.

      - A: Move to the left.

      - S: Move backward.

      - D: Move to the right.

- OPEN MENUS: To open a menu you must press its corresponding key. To exit it, you must press the menu button that says BACK TO GAME:

- ESC KEY: Open the pause menu.

- KEY I: Open the inventory menu.

INTERACTING WITH PLANTS:

- PLOWING THE EARTH: The player must use the Hoe Item in the soil boxes (the brown squares in the soil) to be able to work on them and plant seeds or water them.

- SOW PLANT: To create a plant, the player must select a Seed Item in the items bar and use it in one of the soil boxes that are worked. Apart from the seeds in the inventory at the start of the game, the player can get more in the inventory by selecting a Harvest Item and pressing the CREATE SEEDS button.

- WATERING PLANT: For the plant to grow and harvest, the player must water the soil box on which it has been planted every day. To do this, you must use the Watering Can Item in the soil box, which will change texture.

(In the item information shown in the inventory, each seed says when its plant begins to bear fruit if it is watered every day)

- HARVESTING: If the player waters the plant every day, it will progress until it reaches the phase when it bears fruit. Then, each day it  will generate a random amount of fruits (that amount can be 0). When the plant shows that it has fruits, the player can pick them up by activating the contextual action (right click) on the plant. The player will have to continue watering it each day so that it continues giving more harvest.

If the fruits are not collected, they do not accumulate during the days, so you should collect them whenever the plant shows that it has a harvest.

- CUT PLANT: Whether the plant is dead or the player wants to use the soil boxto plant something else, the player can remove the plant using the Axe Item.

STAMINA SYSTEM: The yellow vertical bar indicates the stamina of the player character, which is spent using Tool Items to progress with plant care. It is also spent when the Feeding value is so low that you will starve every hour. When the Stamina value reaches 0, the player cannot use any tool. To regenerate it, the player will have to feed himself or go to sleep to wake up the next day with more Stamina; but this will depend on the Feeding value of when he went to sleep.

FEEDING SYSTEM: The green vertical bar indicates the feeding value of the player character. This will be consumed progressively every hour, and the player must regenerate it consuming items that are harvest or consumable (Loaf of Bread, Coca or Honey).

- If the Feeding value is high, when consumed at each hour the Stamina value will rise slightly.

- If the feed value is very low, the Stamina value will decrease every hour.

- When the player goes to sleep, depending on the value it has when it does it will affect the values of Feeding and Stamina that will have the next morning (in the Sleep Menu there is a text that tells you if you have the Feeding value high enough).

SLEEP: The player will open the Sleep Menu by activating the contextual action (right click) on the house door.

INVENTORY:
- VIEW ITEM INFORMATION: Select a slot from the inventory and its information will appear in the window.

- MODIFY SLOTS POSITION: Hold an item and drag it to another slot, both in the inventory and in the item bar. If you move it to a slot occupied by another item, these are exchanged position.

 - CREATE SEEDS: Select a Harvest Item in the inventory and click the CREATE SEEDS button to create its corresponding Seed Item.

    ITEM BAR: To change the selected slot you can press the corresponding numeric key, select it with the left click of the mouse or changing with the mouse wheel.

Comments

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How do I get seeds to start out? I don't see them in my inventory.

The seeds are suposed to be in the inventory. It may be a bug that happened to you.

Have you tried refreshing the page and start over the game?

Yes, but I'll try again.

Okay, I found them. 

I was confusing the inventory with the item bar.